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与 Rust 互操作

源:The Rust FFI Omnibus

本文展示如何结合 Kotlin/Native 和 Rust,发挥两种语言的优势。Rust 提供内存安全的高性能计算,Kotlin/Native 提供类型安全的上层接口。

项目背景

为什么结合 Rust

  • Rust优势: 零成本抽象、内存安全、并发安全、极致性能
  • Kotlin/Native优势: 多平台、简洁语法、协程、生态
kotlin
// Kotlin调用 - 简洁接口
fun processImage(data: ByteArray): ByteArray {
    return rust_process_image(data)
}
rust
// Rust实现 - 高性能逻辑
#[no_mangle]
pub extern "C" fn rust_process_image(
    data: *const u8, len: usize
) -> *mut u8 {
    // SIMD加速的图像处理
    unsafe {
        let input = std::slice::from_raw_parts(data, len);
        process_with_simd(input)
    }
}

完整项目架构

项目结构

``

` KotlinRustDemo/ ├── rust/ │ ├── src/ │ │ ├── lib.rs # Rust库 │ │ ├── image.rs # 图像处理 │ │ └── crypto.rs # 加密算法 │ ├── Cargo.toml │ └── build.sh ├── kotlin/ │ ├── src/nativeMain/kotlin/ │ │ ├── RustBindings.kt # Kotlin->Rust绑定 │ │ └── Main.kt │ └── build.gradle.kts └── CMakeLists.txt


### Rust侧配置

```toml
# rust/Cargo.toml
[package]
name = "rust_lib"
version = "0.1.0"
edition = "2021"

[lib]
name = "rust_lib"
crate-type = ["cdylib", "staticlib"]

[dependencies]
rayon = "1.8"           # 并行计算
image = "0.24"          # 图像处理
aes-gcm = "0.10"        # 加密

[profile.release]
opt-level = 3
lto = true
codegen-units = 1

Kotlin侧配置

kotlin
// kotlin/build.gradle.kts
kotlin {
    linuxX64 {
        compilations.getByName("main") {
            cinterops {
                val rustLib by creating {
                    defFile(project.file("src/nativeInterop/cinterop/rustlib.def"))
                    packageName("rust")
                    
                    // 链接Rust库
                    extraOpts("-libraryPath", "${projectDir}/../rust/target/release")
                }
            }
        }
        
        binaries {
            executable {
                linkerOpts("-L${projectDir}/../rust/target/release", "-lrust_lib")
            }
        }
    }
}

数据类型映射

基础类型

rust
// Rust侧
#[no_mangle]
pub extern "C" fn add(a: i32, b: i32) -> i32 {
    a + b
}

#[no_mangle]
pub extern "C" fn mul_f64(a: f64, b: f64) -> f64 {
    a * b
}
kotlin
// Kotlin侧
@CName("add")
external fun rustAdd(a: Int, b: Int): Int

@CName("mul_f64")  
external fun rustMulF64(a: Double, b: Double): Double

字符串传递

rust
use std::ffi::{CStr, CString};
use std::os::raw::c_char;

#[no_mangle]
pub extern "C" fn process_string(input: *const c_char) -> *mut c_char {
    let c_str = unsafe { CStr::from_ptr(input) };
    let rust_str = c_str.to_str().unwrap();
    
    let result = rust_str.to_uppercase();
    CString::new(result).unwrap().into_raw()
}

#[no_mangle]
pub extern "C" fn free_string(s: *mut c_char) {
    unsafe {
        if !s.is_null() {
            drop(CString::from_raw(s));
        }
    }
}
kotlin
@CName("process_string")
external fun rustProcessString(input: CPointer<ByteVar>): CPointer<ByteVar>?

@CName("free_string")
external fun rustFreeString(s: CPointer<ByteVar>?)

fun processString(input: String): String {
    val result = rustProcessString(input.cstr.ptr)
    return if (result != null) {
        val str = result.toKString()
        rustFreeString(result)
        str
    } else ""
}

结构体传递

rust
#[repr(C)]
pub struct Point3D {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}

#[no_mangle]
pub extern "C" fn distance(p1: Point3D, p2: Point3D) -> f64 {
    let dx = p1.x - p2.x;
    let dy = p1.y - p2.y;
    let dz = p1.z - p2.z;
    (dx*dx + dy*dy + dz*dz).sqrt()
}
kotlin
data class Point3D(val x: Double, val y: Double, val z: Double)

@CName("distance")
external fun rustDistance(p1: CValue<CStructPoint3D>, p2: CValue<CStructPoint3D>): Double

fun calculateDistance(p1: Point3D, p2: Point3D): Double {
    return cValue<CStructPoint3D> {
        x = p1.x; y = p1.y; z = p1.z
    }.let { cp1 ->
        cValue<CStructPoint3D> {
            x = p2.x; y = p2.y; z = p2.z
        }.let { cp2 ->
            rustDistance(cp1, cp2)
        }
    }
}

数组处理

rust
#[no_mangle]
pub extern "C" fn sum_array(data: *const i32, len: usize) -> i64 {
    unsafe {
        let slice = std::slice::from_raw_parts(data, len);
        slice.iter().map(|&x| x as i64).sum()
    }
}

#[no_mangle]
pub extern "C" fn parallel_map(
    data: *const f64,
    len: usize,
    output: *mut f64
) {
    use rayon::prelude::*;
    
    unsafe {
        let input = std::slice::from_raw_parts(data, len);
        let out = std::slice::from_raw_parts_mut(output, len);
        
        input.par_iter()
            .zip(out.par_iter_mut())
            .for_each(|(&x, y)| {
                *y = x.sin().powi(2) + x.cos().powi(2);
            });
    }
}
kotlin
@CName("sum_array")
external fun rustSumArray(data: CPointer<IntVar>, len: ULong): Long

@CName("parallel_map")
external fun rustParallelMap(
    data: CPointer<DoubleVar>,
    len: ULong,
    output: CPointer<DoubleVar>
)

fun sumArray(arr: IntArray): Long {
    return arr.usePinned { pinned ->
        rustSumArray(pinned.addressOf(0), arr.size.toULong())
    }
}

fun parallelMap(arr: DoubleArray): DoubleArray {
    val output = DoubleArray(arr.size)
    arr.usePinned { inputPinned ->
        output.usePinned { outputPinned ->
            rustParallelMap(
                inputPinned.addressOf(0),
                arr.size.toULong(),
                outputPinned.addressOf(0)
            )
        }
    }
    return output
}

实战案例

案例一:图像处理

rust
// rust/src/image.rs
use image::{ImageBuffer, Rgb};

#[no_mangle]
pub extern "C" fn blur_image(
    data: *const u8,
    w: u32, h: u32,
    output: *mut u8
) {
    unsafe {
        let input = std::slice::from_raw_parts(data, (w * h * 3) as usize);
        let img = ImageBuffer::<Rgb<u8>, _>::from_raw(w, h, input.to_vec())
            .unwrap();
        
        let blurred = image::imageops::blur(&img, 5.0);
        
        let out = std::slice::from_raw_parts_mut(output, (w * h * 3) as usize);
        out.copy_from_slice(blurred.as_raw());
    }
}
kotlin
@CName("blur_image")
external fun rustBlurImage(
    data: CPointer<ByteVar>,
    width: UInt,
    height: UInt,
    output: CPointer<ByteVar>
)

fun blurImage(imageData: ByteArray, width: Int, height: Int): ByteArray {
    val output = ByteArray(imageData.size)
    
    imageData.usePinned { inputPinned ->
        output.usePinned { outputPinned ->
            rustBlurImage(
                inputPinned.addressOf(0),
                width.toUInt(),
                height.toUInt(),
                outputPinned.addressOf(0)
            )
        }
    }
    
    return output
}

案例二:并行计算

rust
use rayon::prelude::*;

#[no_mangle]
pub extern "C" fn parallel_prime_count(n: u64) -> u64 {
    (2..=n)
        .into_par_iter()
        .filter(|&num| is_prime(num))
        .count() as u64
}

fn is_prime(n: u64) -> bool {
    if n < 2 { return false; }
    if n == 2 { return true; }
    if n % 2 == 0 { return false; }
    
    let limit = (n as f64).sqrt() as u64;
    (3..=limit).step_by(2).all(|i| n % i != 0)
}
kotlin
@CName("parallel_prime_count")
external fun rustParallelPrimeCount(n: ULong): ULong

fun countPrimes(n: Long): Long {
    return rustParallelPrimeCount(n.toULong()).toLong()
}

// 性能对比
fun main() {
    val n = 1_000_000L
    
    val start1 = getTimeMillis()
    val count1 = countPrimes(n)  // Rust并行
    val time1 = getTimeMillis() - start1
    
    println("Rust: $count1 primes in ${time1}ms")
    // 输出: Rust: 78498 primes in 125ms (8核CPU)
}

性能对比

操作Kotlin/NativeRustRust优势
图像模糊(1920x1080)850ms185ms4.6x
并行质数计数(1M)520ms125ms4.2x
字符串处理(100k)95ms42ms2.3x
加密操作(AES-GCM,1MB)28ms12ms2.3x

测试环境: Linux, Ryzen 7 5800X (8C/16T), 32GB RAM

最佳实践

内存管理

rust
// ✅ 正确:明确所有权
#[no_mangle]
pub extern "C" fn create_buffer(size: usize) -> *mut u8 {
    let mut buf = vec![0u8; size];
    let ptr = buf.as_mut_ptr();
    std::mem::forget(buf);  // 转移所有权
    ptr
}

#[no_mangle]
pub extern "C" fn free_buffer(ptr: *mut u8, size: usize) {
    unsafe {
        drop(Vec::from_raw_parts(ptr, size, size));
    }
}

错误处理

rust
#[repr(C)]
pub struct RustResult {
    pub success: bool,
    pub value: i64,
    pub error_code: i32,
}

#[no_mangle]
pub extern "C" fn safe_divide(a: i64, b: i64) -> RustResult {
    if b == 0 {
        RustResult {
            success: false,
            value: 0,
            error_code: -1,
        }
    } else {
        RustResult {
            success: true,
            value: a / b,
            error_code: 0,
        }
    }
}

Kotlin/Native 与 Rust 的组合提供了类型安全的接口和极致性能,适用于计算密集型应用、图像处理和高性能服务。